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Perini Navi Cup, Dock at Night, Porto Rotondo, Sardinia by Hans von Weissenfluh.


Balloon Fiesta Welcome Planet

The interactive version can be seen here.

Balloon Fiesta Welcome Planet

Yesterday's outage

I'm generally quite happy with the site here at Dreamhost. Even so, every now and then, the site(s) become(s) unresponsive and goes down. We're being told that our site was using up a lot of memory, which crashed the (private) server. After a reboot, most of the time the site works fine again.

Conference09 and... CuTy

It's been a bit silent, but that does not mean nothing has been going on ;-)

Yesterday, Matthias announced the website for panoramas and still images shot at the IAPP/IVRPA Alburquerque Balloon Fiesta. In the next few days, that site should be filling up with some nice panoramas shot by the IVRPA members attending the fiesta. It looks like a great event for VR panoramas.

Albuquerque informal members meeting.

The 2009 Albuquerque Balloon Fiesta Photo Safari is SOLD OUT.

We are happy that many IVRPA members are joining us for 5 days of running around between shooting hot air balloons at 4:00am in the morning, watching the talks at Plaza Inn Hotel conference room during the day and socialize during the scheduled nightly events!

The speaker list will be announced soon, and many IVRPA members will be featured speakers showing that indeed the IVRPA is alive and kicking, we thank those who offered to be speakers in this event noting that this is a volunteer action that we appreciate.

Panorama Player Comparisons

What panorama players are available? How does the choice of player affect the way a panorama performs? Is the image rendered differently? How long does it take to load? These examples show over a dozen different panorama players, each using basic settings and copies of the same source images, to help find answers to questions such as these.

The panorama players shown here include the venerable (but possibly fading) QuickTime VR itself, a number of Flash and Java-based players (well-known and otherwise), Shockwave, a couple of entirely custom-coded engines, and one that uses Microsoft's Silverlight platform. Among these are the best in the panorama industry, although it is up to you to decide which those are.

VR tour of a small village in Germany using VRlight

Finished the first VR tour using VRlight with an interactive map:

The village is located near the river Rhine and is first mentioned
in the history in 745 and is about an hour drive from Frankfurt.

The file structure of the tour consists of the executable Silverlight
component (25KB), the configuration file and the tour data of 41 panoramic
images in JPEG with 4000px x 2000px each (1MB).

VRlight - Silverlight VR tour

VRlight is a Silverlight based multi-platform solution to display virtual tours (VR) of 360x180 panoramic images.
VRlight uses equirectangular images in JPEG and has four display modes:

  • Vertical stacked images
  • Horizontal stacked images
  • Dropdown box with tour names
  • Interactive map, see example here

Please see for a sample.

VRpix Last Project

VRpix last Project (CMS TYPO3, HDR Panorama, Webdesign)

Looking back - past six months in the BoD

Yes, six months have passed already!

Before I start, let me say how proud I am to be part of this community, thank you!
The VR world in general is a vibrant and creative environment, it's a challenge to keep working ahead of the curve, hence, having a community such as this is fundamental to exchange information and learn with each other.

When I decided to candidate myself to the BoD my main goals where:

1) Help defining a strategy for the IVRPA.
2) See what more can we do to showcase the work of our members.

Should we consider to use Drag Mode to navigate interactive VR images in the future?

Traditionally, interactive VR images have been shown in a way that the mouse was used to point the direction that you want to spin around, just look at any interactive QTVR image shown here at as an example.
Google Streetview introduced the drag mode in witch basically the user drags the image to spin it around. This is the opposite behavior to the way we are used too.